You know, until doing this blog, I wasn't aware of just how many electronic board games there actually were, but it seems they were once quite common. It's kind of a neat idea, adds something to what could otherwise be a dull experience, but I've also noticed a lot of these fall into that grey area of "is it really a board game or is it a toy with a board?". Ask Zandar seems to be one of those. But look at the box. It just oozes that same kind of otherwordly mystique that Jumanji does. Something magical, ethereal, something that, perhaps, we aren't meant to be engaging with but can't help ourselves either. The font, the painting, the overall aesthetic design. It's a thing of beauty. Released in 1992, with a once again uncredited designer (getting real sick of that being a regularly recurring thing) for up to 4 players with a runtime of 30 minutes, Board Game Geek describes the gameplay as such: On their turn, each player draws a quest
You know, there's just not enough firefighter appreciation out there. Not to sounded like a typical, jaded milennial, but why do sleazy cops get all the attention - all the TV dramas, the film franchises, the childs propoganda disguised as cute dogs - when firefighters, people who are actually risking their lives and saving people instead of killing them because of their skin color, not being recognized at all? A damn shame. Thankfully, someone at Milton Bradley was apparently asking the same question all the way back in 1973! "The Emergency!", also know by its French title " Le Jeu Emergency!" (because everything is funnier in French) is a board game for up to 4 people that pits players against each other in a race to be the fastest to complete emergency calls. Now, and I can't believe I have to say this but I guess I feel it needs to be stated, I get that competition is apparently what makes good business, but maybe, ya know, if an orphanage for blind chil