You know, until doing this blog, I wasn't aware of just how many electronic board games there actually were, but it seems they were once quite common. It's kind of a neat idea, adds something to what could otherwise be a dull experience, but I've also noticed a lot of these fall into that grey area of "is it really a board game or is it a toy with a board?". Ask Zandar seems to be one of those. But look at the box. It just oozes that same kind of otherwordly mystique that Jumanji does. Something magical, ethereal, something that, perhaps, we aren't meant to be engaging with but can't help ourselves either. The font, the painting, the overall aesthetic design. It's a thing of beauty. Released in 1992, with a once again uncredited designer (getting real sick of that being a regularly recurring thing) for up to 4 players with a runtime of 30 minutes, Board Game Geek describes the gameplay as such: On their turn, each player draws a quest...